Features
- Runs on Windows, Linux and MAC OS X
- The ability to abstract many different libraries such as SDL, FLTK, SFML, Berkeley Sockets, Allegro etc... in to one single game programming interface for Graphics, Networking and Audio
- An efficient and simple-to-use input and event handling system
- A highly customizable GUI framework built on top of the interface
- A set of tools for using images, fonts and compressed files
- A project startup kit for various programming environments
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Documentation and Tutorials
This website offers tutorials to get you started, examples to get you going, and references for you to use while you code. All under the documentation page
Download
Here you can download the entire set of tools, libraries and includes that you can use to start coding right away. Just bring your game design and compiler.
| Platform |
Compiler/IDE |
Link |
| Linux |
gcc |
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| Linux |
gcc/KDevelop |
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| Windows |
Visual Studio 2003 |
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| Windows |
Visual Studio 2005 |
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| Mac OS X |
gcc |
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| Mac OS X |
Xcode |
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You can get more downloads from the download area.
Contribute
Are you interested in helping us make the world a better place? The development section has all the information you need if you are interested in contributing to Jinny. |